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Minecraft Resource Pack Tools
Choose conversion when moving supported assets between editions, merging when combining same-edition packs, and a dedicated creator when replacing one kind of asset.
Convert between Java and Bedrock
Translate supported textures, record audio, strip animations and selected material data. Inspect skipped files; this does not convert Java mod code.
Merge resource packs
Choose input order and review conflicts. Known dictionaries can retain independent entries; other duplicate paths follow the selected priority.
Create custom paintings
Crop images to existing painting motifs and export a replacement texture pack.
Create custom disc audio
Replace existing tracks, or build the supported Java custom-song data/resource bundle.
Make a custom totem
Export a flat texture or supported 3D model using your image or skin.
Edit crosshair and HUD textures
Edit supported Java sprites or a Bedrock icon atlas, rather than repositioning HUD controls.
Make an elytra texture pack
Map a cape design onto Java elytra UVs without granting an account cape.
A useful workflow
Keep a copy of each original archive. Convert supported assets first if editions differ, inspect the reports, then merge packs for the same edition and target version. Select the winning pack deliberately when paths conflict.
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Minecraft Skin Tools ยท Minecraft Building and Utility Tools